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ANDRES SAMESHIMA


 • Sound Designer •

                                  

Hey, I’m Andres. I’m a sound designer working across game audio and sound for visual media.

My main focus is creating sounds that feel clear, responsive and believable, whether that means weapons, environments, UI, creatures or smaller details that help bring a scene to life.

I’ve worked professionally on a multiplayer FPS, designing weapon, gameplay, ambience and UI audio while working directly with the developers and changing sounds based on feedback.

I also have a background in music production and live audio, which has shaped how I listen to timing, tone, space and dynamics. I use Ableton Live, Logic Pro and Reaper regularly, alongside tools such as iZotope RX, FMOD and Unity.



CV


DAWs

  • Logic Pro
  • Ableton Live
  • Reaper

Game Audio

  • FMOD 
  • Unity

Audio 

  • Sound Design 
  • Audio Editing 
  • Field Recording 
  • Mixing